Here, software and hardware are treated as foundational expressive media. Moving far beyond the passive application of someone else’s software, candidates engage in rigorous, hands-on experimentation: prototyping physical computing interfaces, building custom algorithms, designing responsive environments, and deploying machine learning models rooted in ethics and human-centered design.
Whether coming from a traditional arts background to acquire software engineering skills from scratch, or entering with a computer science degree to apply technical mastery to expressive systems, every student shapes a personalized research trajectory. Across their two years, candidates customize their work through stackable specializations:
designing novel digital musical instruments and custom audio software in Music Technology;
building interactive systems across physical and virtual spaces in Spatial Computing;
engineering generative AI tools and custom machine learning models in Human-Centered AI;
engineering mechanics and emergent play in Game Design; or
using software as a conceptual medium in Coding for Design.
The MDes experience is deeply woven into CalArts’ renowned interdisciplinary culture. Students build across traditional boundaries, collaborating with animators, musicians, performers, and designers while creating in specialized environments like the Machine Lab. For those looking to expand their reach even further, the degree offers fluid pathways into Institute-wide graduate concentrations. Candidates can explore Integrated Media to deepen their critical theory, media discourse, and cross-disciplinary critique, or pursue Arts Education to cultivate a progressive teaching philosophy and hands-on instructional practice alongside their technical research.
As graduate candidates step into leadership, they gain teaching experience, mentoring undergraduate BFAs and refining their ability to communicate complex technical concepts. The program culminates in a academic research thesis and a substantial, public-facing capstone project. Graduates step into the world not just as practitioners, but as inventors and leaders, prepared to define the future of digital culture as Creative Technologists, Interaction Designers, Immersive Experience Architects, Systems Designers, and Game Developers across top-tier entertainment, technology, and design sectors worldwide.