Inspired by many of our favorite videogames, Disney’s Wreck-It Ralph delivers a funny, original and heartwarming tale about an 8-bit bad guy in search of a new life.
Nobody could have predicted that one of Disney Animation’s best features of the past few years would unfold in the world of 8-bit videogames—an environment famous for its crude and primitive use of animation. It’s even more impressive when you learn about the painstaking process of producing Wreck-It Ralph and how the creative team pushed the limits of CG animation to build the various worlds and diverse characters (over 180 of them) of one of fall’s top movies. Read story
What's missing from this picture? Until now, it was the picture.
The public has not laid eyes on this fresco since it was unveiled exactly 80 years ago -- and thereafter soon whitewashed -- that politically angry and anguished mural that David Alfaro Siqueiros, one of Mexico’s "big three" muralists, painted in Olvera Street in 1932. Read story
Across the country, aspiring filmmakers are hard at work honing their craft at film schools. Whether it’s learning about the cultural impact of cinema, getting a technical training education in directing or cinematography, or advancing a lifelong love of cinema, we’re celebrating film schools everywhere with a week of film school-themed content.
The Credits recently traveled to the California Institute of the Arts–one of the country’s premier arts schools located just outside of Los Angeles. Started by Walt Disney in 1961 as a destination for artists, CalArts boasts a renowned film school, with notable alumni including directors Tim Burton, John Woo, and Genndy Tartakovsky. Read story
Geoff McFetridge is an artist based in Los Angeles California. Born in Canada, he was schooled at the Alberta College of Art and the Graduate Design Program at the California Institute of the Arts. Known for his reductive graphic style, Geoff began to show his work in galleries in 1998 at George’s Gallery. His first large scale show was in Japan at Parco Gallery Tokyo. He was part of the Beautiful Losers Exhibition which toured the world, and has made solo exhibitions in Los Angeles, New York, Berlin, Paris, London, Seattle, Milan and the Netherlands. Read story
With five bear-based shooters for Android and iOS devices under their fuzzy little belts and another on the way, SkyVu Entertainment teams up with the makers of Yo Gabba Gabba! to transform Battle Bears into the next big TV animation franchise for boys. Read story
Tim Burton is known for making quirky films, including Batman, Beetlejuice, Charlie and the Chocolate Factory, The Nightmare Before Christmas, Sweeney Todd, Mars Attacks, and the blockbuster Alice in Wonderland. His latest movie is an animated adaptation of the classic Frankenstein story — only this time, it's a little boy who brings his dog, Sparky, back to life. Listen to and read the story
Over the past two weeks in this space, readers, critics and artists have been asking whether art can still shock. But what’s so great about shock, anyway? In her book “The Art of Cruelty: A Reckoning,” published last year to wide acclaim, the critic Maggie Nelson examined the “shock and awe” doctrine that has governed so much of the last century’s art, arguing that it has too often let artists off the hook for the less than edifying reactions their work may provoke. Read story (scroll down to Oct. 2)